MARCEL SCHAIKA
ARTIST
Experience:
Lead Artist at Crytek (2013 - Present)
(Project HUNT, several prototypes, game pitches and demos)

Senior / Principal Artist at Crytek (2011 - 2013)
(Crysis 3)

Regular / Senior Artist at Crytek (2008 - 2011)
(Crysis 2)

Junior / Regular Artist at Crytek (2006 - 2008)
(Crysis)

Texture Artist at Independent Arts Software (2006)
(Meine Tierpension 2 / Freelance)

Publications / Press
Speaker at German Dev Days (2016) Frankfurt, Germany “Physically based shading, new technology, new methods” http://germandevdays.com/
Elective for “Animation and Game” at Hochschule Darmstadt h_da I will be teaching at h_da for one semester starting in April 2017 https://www.h-da.com/index.php?id=16284&L=0
Co-Host of “Der Game Dev Podcast” A German podcast about game development https://gamedevpodcast.de/

Education
Games Academy Berlin, Germany (2004 - 2006) Game Art and Animation, Game Artist (GA)
Elly-Heuss-Knapp Gymnasium Abitur (A-Levels, 2003)

Software used professionally
CryEngine / 3dsMax / Photoshop / Zbrush / Substance Designer & painter /Worldmachine AgiSoft Photoscan / Marvelous Designer / Xnormal / Maya