Experience:
Lead Artist at Crytek
HUNT: Showdown
(2013 - Present)
Lecturer at Hochschule Darmstadt for Animation and Games
(2017-2019)
Senior / Principal Artist at Crytek
Crysis 3
(2011 - 2013)
Regular / Senior Artist at Crytek
Crysis 2
(2008 - 2011)
Junior / Regular Artist at Crytek
Crysis
(2006 - 2008)
Freelance Texture Artist at Independent Arts Software
Meine Tierpension 2
(2006)
Publications / Press
Speaker at Digital Arts Convention Frankfurt
Creation of a level in Crysis 3
(2017)
Speaker at German Dev Days
Physically based shading, new technology, new methods
2016 in Frankfurt, Germany
Supporter of Der Game Dev Podcast - A German podcast about game development
Education
Games Academy Berlin, Germany
Game Art and Animation, Game Artist (GA)
(2004 - 2006)
Elly-Heuss-Knapp Gymnasium Abitur / A-Levels
(2003)
Software
CryEngine / 3dsMax / Photoshop / Zbrush
Substance Designer & painter /Worldmachine
AgiSoft Photoscan / Marvelous Designer / Xnormal / Maya / Houdini