Marcel Schaika | Principal Environment Artist | Crytek


LinkedIn | Crytek | CGhub | Twitter


 

modeled, textured, composed Crysis 3 Environment scene
(vegetation assets done by T.Deerberg / R.Muehle)

 

modeled, textured, composed Crysis 3 Environment scene
(vegetation assets done by T.Deerberg / R.Muehle)

 

modeled, textured, composed Crysis 3 Environment scene
(vegetation assets done by T.Deerberg / R.Muehle)

 

modeled, textured, composed Crysis 3 Environment scene
(vegetation assets done by T.Deerberg / R.Muehle)

 

modeled, textured, composed Crysis 3 Environment scene
(vegetation assets done by T.Deerberg / R.Muehle)

 

modeled, textured, composed Crysis 3 Environment scene
(vegetation assets done by T.Deerberg / R.Muehle)

 

modeled, textured, composed Crysis 3 Environment scene
(vegetation assets done by T.Deerberg / R.Muehle)

 

I modeled and textured the pier interior

Crysis2 Marcel Schaika Pier01

 

I modeled and textured the pier exterior

crysis2_marcelschaika_03

 

I modeled and textured the warehouse interior

 

I modeled and textured the warehouse exterior

 

I modeled and textured the Times Square 4 building

 

I modeled and textured the Army recruitment center

 

I modeled and textured the lobby interior

 

I modeled and textured several modular building sets